A little about myself
I’m a creative thinker at heart, and enjoy simplifying vague ideas and complex problems into engaging, useful products. I’ve spent decades in digital design - from video games to education and enterprise software - while running multiple creative studios and founding a couple of companies along the way. About eight years ago, I chose to focus on being an individual contributor (rather than continuing in management) in the XR world as I genuinely love working in the “white space” where there are no established design patterns. Figuring out how to make the complex simple and create a meaningful user experience is what I do best.
I believe the pioneering work we’re doing in XR will enhance the world in which future generations live and work, allowing them to use technology to engage with the world around them more fully. In other words, to become more present individuals. To that end, I do this work for my family.