RESUME

Principal UX & Experience Designer

512.750.5444 | twodogcc@gmail.com | Austin, TX

Professional Summary

Award-winning UX designer and leader with 20+ years of experience designing and directing spatial computing, core OS platforms, enterprise/SaaS software, and video game entertainment. Proven track record of leading multi-disciplinary teams to deliver complex software ecosystems and IP brands for global clients, including Disney, Activision, Boeing, LucasArts, Lego, Ferrari, Electronic Arts, Infiniti Automotive Group, Mattel, National Geographic, US Marine Corps, Hasbro, Walmart, Motorola, and more.


Work History

Magic Leap

Principal UX Designer | Aug 2018 - Present

  • Design lead

    • SysUI including Home/Launcher, settings, and sys comms

    • World understanding platform and spatial mapping application

    • Enterprise enablement, including multi-user accounts, OAuth, and licensing

    • Core platform features such as user privacy, power management, and medical device compliance (60601-b)

  • Most senior IC on the team, entrusted to mentor other ICs by hosting design critiques, jams, and one-on-one sessions

  • Established universal AR design principles to help educate the developer ecosystem

  • Identified, categorized, and provided best practices for over 200 AR content behaviors that are based on human movement patterns, interactions, and content types 

  • Led developer tools design and APIs. Merged 7 disparate apps into a single portal, resulting in a more efficient workflow and corporate communication tool

Cahoots, LLC

President & Co-Founder | Apr 2016 - Apr 2022

  • Founded a SaaS telecommunications workplace app that helps organizations coordinate events and security through live voice communications

  • Directed product development, product design, corporate branding, and customer support for a startup environment

  • Successfully raised capital and managed marketing and sales strategies

Aspyr Media, Inc.

Studio Director of IP | Dec 2006 - Apr 2016

  • Founded and managed an internal IP development studio, overseeing design, development, personnel, protocols, and greenlight processes

  • Delivered multiple IP brands, including Poker Pals, FutureU (Kaplan SAT Prep), Treasure World (DS) & Club Treasure World (Social)

  • Collaborated with Sales, Marketing, Development, Production, QA, and Publishing to bring unique software products to market

  • Aided in successfully raising capital for the organization

Earlier Career Experience

Co-Founder & Creative Director, The Fizz Factor Games (Nov 2001 - Dec 2006): Scaled studio to 45 employees; delivered DS & PC game titles including Spider-Man, Harry Potter, The Lord of the Rings, X-Men, Spyro, Fantastic Four, WWE, and Ice Age on time and on budget; successfully engineered company acquisition to Amaze Entertainment

Design Director, Human Code/Sapient (Jul 2000 - Nov 2001): Managed $4.5M budget and 65+ staff across consumer, learning, and enterprise divisions; delivered over 80 finished products on time and on budget


Education, Awards & Patents

Baylor University: BFA in Graphic Design

Center for Creative Imaging (Kodak), Camden, ME: Program Graduate - Multimedia Design

Awards: Over 25 national and international industry awards from The Webbys, I.D. Magazine, The Academy of Interactive Arts & Sciences (AIAS), International Mobile Gaming Awards (IMGA), Communication Arts, International EMMA, Omni Intermedia, Parenting Magazine, New Media Institute, Computer Entertainment, and The Communicator Awards (Academy of Interactive & Visual Arts (AIVA))


Patents: Three patents held (2 patents in Mobile Augmented Reality, 1 patent in Submerged Aquatic Input Systems)